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[Event "Casual Antichess game"] [Site "https://lichess.org/xJQHM0TQ"] [Date "2024.05.07"] [White "Chessdreamer2020"] [Black "ValeriiDE"] [Result "0-1"] [UTCDate "2024.05.07"] [UTCTime "17:56:07"] [WhiteElo "1558"] [BlackElo "1500"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5 2. Bxb5 f5?? { (Mate in 14 → -0.25) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7 Nxb1 7. Rxb1) 3. Bxd7?? { (-0.25 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7) 3... Qxd7?? { (Mate in 14 → 2.58) Lost forced checkmate sequence. fxe4 was best. } (3... fxe4 4. Bxe8 Qxd2 5. Bxd2 Nc6 6. Bxc6 e5 7. Bxe4 h6 8. Bxa8) 4. exf5 Qxd2?? { (2.09 → Mate in 13) Checkmate is now unavoidable. Qxf5 was best. } (4... Qxf5) 5. Bxd2 Bxf5 6. Nf3?? { (Mate in 13 → 1.61) Lost forced checkmate sequence. Bc3 was best. } (6. Bc3 Bxc2 7. Bxg7 Bxb1 8. Rxb1 Bxg7 9. Ra1 Bxb2 10. Qa4 Bxa1 11. Qxa7 Rxa7) 6... Bxc2 7. Qxc2 e5 8. Qxh7?? { (1.27 → Mate in 9) Checkmate is now unavoidable. Qxc7 was best. } (8. Qxc7) 8... Rxh7 9. Nxe5 Rxh2 10. Rxh2 Nh6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. g6 was best. } (10... g6 11. Nxg6 Kd7 12. Nxf8 Na6 13. Nxd7 Nf6 14. Nxf6 Re8 15. Nxe8 Nc5 16. Nxc7) 11. Bxh6 gxh6 12. Rxh6 Bxh6 13. Nd2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. f4 was best. } (13. f4 Bxf4 14. Na3 Bxe5 15. Kf2 Bxb2 16. Nb5 Bxa1 17. Nxa7 Rxa7 18. a3 Rxa3) 13... Bxd2 14. Kxd2 Kf7?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } (14... Nc6 15. Nxc6 Rc8 16. Nxa7 Kf8 17. Nxc8 Ke7 18. Nxe7 c6 19. Nxc6#) 15. Nxf7 Nd7 16. Ne5 Nxe5 17. g4 Nxg4 18. Rf1 Nxf2 19. Rxf2 Rf8 20. Rxf8 c5 21. b4 cxb4 22. Kc3 bxc3 23. a4 c2 24. Rb8 c1=R 25. a5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rb6 was best. } (25. Rb6 axb6 26. a5 bxa5#) 25... Rc8 26. Rxc8 a6 27. Rb8# { Game ends by variant rule. } 0-1