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[Event "Rated Antichess game"] [Site "https://lichess.org/SJLZ6SNs"] [Date "2024.05.18"] [White "Leonardo15k"] [Black "KingMacGuyver"] [Result "1-0"] [UTCDate "2024.05.18"] [UTCTime "18:20:10"] [WhiteElo "947"] [BlackElo "1312"] [WhiteRatingDiff "+137"] [BlackRatingDiff "-281"] [Variant "Antichess"] [TimeControl "30+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?! { (0.27 → 1.22) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 bxa6 3. Qh5?! { (1.99 → 1.35) Inaccuracy. Qg4 was best. } (3. Qg4 g6) 3... e5?? { (1.35 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } (3... Nh6 4. Qxh6 gxh6 5. Nh3 c6 6. a4 Qa5 7. b3 Qxa4 8. Rxa4) 4. Qxh7 Rxh7 5. f4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. d3 Bxe1 7. e4 Bxf2 8. a4 Bxg1 9. Rxg1 Rxh2 10. Re1 Rxg2) 5... exf4 6. exf4 Rxh2 7. Rxh2 g5?? { (Mate in 11 → Mate in 19) Lost forced checkmate sequence. Qh4 was best. } (7... Qh4 8. Rxh4 g5 9. fxg5 Nf6 10. gxf6 Bb4 11. Rxb4 Ra7 12. Rxb8 c6 13. Rxc8) 8. fxg5 Qxg5 9. d4?? { (Mate in 18 → Mate in 10) Lost forced checkmate sequence. Rh3 was best. } (9. Rh3 Qxd2 10. Nxd2 Ba3 11. Rxa3 c5 12. Rxa6 Nxa6 13. b4 cxb4 14. Rb1 Nb8) 9... Qxg2 10. Rxg2 Bc5 11. Rxg8 Bxd4 12. Rxe8 Bxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bxg1 was best. } (12... Bxg1 13. Rxc8 Nc6 14. Rxc7 d5 15. Rxf7 Rf8 16. Rxf8 Nd8 17. Rxd8 Bb6 18. Rxd5) 13. Rxc8 Bxc1 14. Rxc7?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxb8 was best. } (14. Rxb8 Rxb8 15. Na3 Bxa3 16. Rb1 Rxb1 17. Kf1 Rxf1 18. Nf3 Rxf3 19. c3 Rxc3#) 14... Ra7?? { (Mate in 6 → 2.84) Lost forced checkmate sequence. d5 was best. } (14... d5 15. Rxf7 Ra7 16. Rxa7 a5 17. Rxa5 Bg5 18. Rxd5 Na6 19. Rxg5 Nc5 20. Rxc5#) 15. Rxd7 Nxd7 16. Na3 Bxa3 17. Rc1? { (3.38 → 1.42) Mistake. Ke2 was best. } (17. Ke2 Bc1 18. Rxc1 a5 19. Kd3 a4 20. c4 Nf8 21. Kc3 f5 22. a3 Rf7) 17... Bxc1 18. Kd2?? { (0.62 → -3.02) Blunder. c4 was best. } (18. c4 a5) 18... Bxd2 19. c3?? { (-2.46 → Mate in 16) Checkmate is now unavoidable. Ne2 was best. } (19. Ne2 Bc1) 19... Bxc3 20. a4 Ne5?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. a5 was best. } (20... a5 21. Nf3 Bd4 22. Nxd4 f5 23. Nxf5 Rc7 24. Nh6 Rc1 25. Nf5 Nf6 26. Nd4) 21. a5 Bxa5 22. Nf3 Nxf3# { Game ends by variant rule. } 1-0